﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;

namespace DiscoveryLogic.Analytics.Diagrams.Physics
{
	public class ParticleState
	{
		private Vector _Position;
		/// <summary></summary>
		public Vector Position
		{
			get
			{
				return this._Position;
			}
			set
			{
				this._Position = value;
			}
		}

		private Vector _Velocity;
		/// <summary></summary>
		public Vector Velocity
		{
			get
			{
				return this._Velocity;
			}
			set
			{
				this._Velocity = value;
			}
		}

		public ParticleState(Vector position, Vector velocity)
		{
			this._Position = position;
			this._Velocity = velocity;
		}
	}
}
